Histórico publicaciones

Reconstruction & Interaction with 3D Simplified Bone Models

22nd International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG 2014)
Performance Analysis for GPU-Based Ray-Triangle Algorithms

9th International Conference on Computer Graphics Theory and Applications (GRAPP 2014)
Simplified and labelled bone model reconstruction for interactive environments

Computational Vision And Medical Image Processing IV
Trends on identification of fractured bone tissue from CT images

Computational Vision And Medical Image Processing IV
An extensible framework for teaching Computer Graphics with Java and OpenGL

XXIII Congreso Español de Informatica Grafica (CEIG 2013)
Optimizations with CUDA: A Case Study on 3D Curve-Skeleton Extraction from Voxelized Models

Communications in Computer and Information Science. Computer Vision, Imaging and Computer Graphics. Theory and Application