Antonio Jesús Rueda Ruiz

Last publications
QuadStack: An Efficient Representation andDirect Rendering of Layered Datasets Alejandro Graciano; Antonio-Jesús Rueda-Ruiz; Adam Pospisil; Jiri Bittner; Bedrich Benes, IEEE Transactions on Visualization and Computer Graphics ( In Press ), IEEE, 2020
A GPU-Based Framework for Generating Implicit Datasets of Voxelized Polygonal Models for the Training of 3D Convolutional Neural Networks Carlos-Javier Ogayar-Anguita; Antonio-Jesús Rueda-Ruiz; Rafael-Jesús Segura-Sánchez; Miguel Díaz-Medina; Ángel-Luis García-Fernández, IEEE Access vol. 8, IEEE, 2020, pp. 12675-1268, ISSN: 2169-3536
VR-OCKS: A virtual reality game for learning the basic concepts of programming Rafael-Jesús Segura-Sánchez; Francisco-Jesús del-Pino-Castillo; Carlos-Javier Ogayar-Anguita; Antonio-Jesús Rueda-Ruiz, Computer Applications in Engineering Education, John Wiley & Sons, 2019, ISSN: 1099-0542
A System for the Measurement of the Subjective Visual Vertical using a Virtual Reality Device José Negrillo-Cárdenas; Antonio-Jesús Rueda-Ruiz; Carlos-Javier Ogayar-Anguita; Rafael Lomas-Vega; Rafael-Jesús Segura-Sánchez, Journal of Medical Systems vol. 42, Springer US, 2018, ISSN: 1573-689X
Real-time visualization of 3D terrains and subsurface geological structures Alejandro Graciano; Antonio-Jesús Rueda-Ruiz; Francisco R. Feito, Advances in Engineering Software vol. 115, Elsevier, 2018, pp. 314-326, ISSN: 0965-9978